### New Features
- Texture Atlas: All map textures are now packed into shared atlas pages, reducing hundreds of GPU draw calls to just one per page. Massive FPS improvement with unique maps.
- Multi-page atlas: Automatically creates additional atlas pages when one is full — no limit on map count.
- Atlas size setting: Choose atlas texture size (1024–GPU max) in the config screen. Default 4096 works for most setups.
- Decorations toggle: New config option to enable/disable map decorations (player markers, banners, etc.).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }