### Performance
- Atlas texture updates now only upload the changed 128x128 map section instead of the entire atlas, significantly reduces lag spikes when maps update
- Map dirty page tracking moved to world tick instead of checking every entity
- Pre-computed rotation calculations: map rotations now use cached values instead of recalculating math every single frame
- Direction lookups optimized: uses fast lookup tables instead of runtime calculations for neighbor detection
You can expect a **gain of ~10-15 FPS** compared to last version
### Bug Fixes
- Fixed atlas size configuration not being editable, now properly changes on world rejoin
Optional dependencies
Cloth Config API
Any compatible version
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }