# Ore4J 4.0.0
Changes:
- The Minimega Glide assets such as the score emerald and timer have been changed to fit Bare Bones.
- The Battle assets such as the sword and chest are also changed to fit Bare Bones.
- Added Support for the Legacy 4J Change Skins screen (Both Current and TU3).
- The Buttons are now fixed (Default and Highlighted)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }