## Urgent Argent Update - the First Bite
- added silver decorative blocks that have multiple tarnished stages
- added silver armor, which will grant increased invulnerability frames
- added silver tools which do not cost XP when applying enchantments using books in an anvil
- both of the above can be found in ancient cities, mineshafts and standard monster rooms
- cleric houses generate with crystal glass again (#208)
- added ponder entries for the gargoyle, lead cloud and lead melting
- add config key to adjust electrum armor speed boost
- fixed metal smelting recycle recipes
- fix red hot lead only damaging players with frost walker, instead of the opposite
- fix electrum knife having incorrect tag
- added builtin create compat resourcepack for better crushed metal textures for lead & silver
- added tag translations
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }