[O] marks the changes in Origins while [A] marks the changes in the underlying Apoli version.
## Changes
* [A] Simplified implementation of `modify_food` power type for making items always edible.
* [A] Simplified implementation of `modify_grindstone` power type.
* [A] Added support for `*` (current namespace/path) in `REGEX_MAP` data type (used by the `replace_loot_table` power type.)
## Fixes
* [A] Fixed condition logic in `replace_loot_table` power type.
* [A] Fixed `edible_item` power type not working on items usable on blocks.
* [A] Fixed `exposed_to_sky` and `brightness` entity condition types not accounting for the world's ambient darkness (in most cases.)
* [A] Fixed `modify_enchantment_level` power type not working on empty item stacks (in some cases.)
* [O] Fixed `origin` entity condition type crashing the game by specifying an origin `layer` that doesn't exist.
### Apoli changelog: [`v2.11.5`](https://github.com/apace100/apoli/releases/tag/v2.11.5)
### Origins full changelog: [`v1.12.3...v1.12.4`](https://github.com/apace100/origins-fabric/compare/v1.12.3...v1.12.4)
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }