+ Added missing link to the issue tracker in the mod metadata
+ Added `origin get` command which retrieves the origin of a player in a certain layer, e.g. `origin get Apace origins:origin`
* Fixed `prevent_block_selection` crashing when no condition is provided
* Fixed `damage_over_time` always using an interval of 20 ticks, regardless of what is specified
* Fixed `modify_player_spawn` falsely reading the `dimension_distance_multiplier` as an integer
* Fixed `origin set` command not calling the "onChosen" callback (fixes players being set to Elytrian while wearing heavy armor not unequipping said armor)
* Changed FallFlyingLib to use the new host - should allow add-ons to grab Origins as a dependency again without much trouble (thanks MerchantPug)
* Fixed resource/cooldown bars rendering below vanilla overlays
* Fixed `apply_effect` action executing on the client
* Fixed a bug where `modify_xp_gain` would apply inconsistently
* Fixed `modify_projectile_damage` with damage reduced to 0 or less still applying a hit
* Fixed players with an Elytra power showing both their cape and the Elytra
* Fixed players with the `ignore_water` power not being targeted by Drowned, or being able to receive the conduit power.
+ Cloned Spanish translation to other Spanish country codes
* Updated Turkish translation (thanks Efimity)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }