Good mornin, I got a big update for you guys today lol.
GenesisMC 0.2.8 is released on modrinth with a ton of bug fixes and changes.
Changelog:
```
- Remap all class names and packages
- Use Remapped APOLI code for ModifyPlayerSpawnPower
- Use Kotlin DSL for the buildscript
- Fix spawning one block bellow the platform in the end
- Support DynamicNamespaces
- Vanilla keybind detection support
- Rewrite ConditionExecution to be faster and more maintainable
- Split CraftCalio parser to submodule, rewrite parsing
- Improve auto-update for the builtin pack
- Fix TONS of bugs with custom origins(like a TONNNNNN)
```
If all goes well, 1.0.0 will be the next official release(that isnt a port to a future version of minecraft).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }