- Add Schroedings Safe block, used as endgame energy storage
- Add easy steam config options, allowing steam engines to stop when energy storage is full, or keep working when water is full (behaviour is unchanged by default)
- Add exclusion zone support for JEI
- Add ability for block destroyers to work faster than 1 block/tick.
- Add new UI style, with more modern design, and improved title panels
- Add energy storage statistics to energy storage blocks
- Add an idle animation to the enderic laser, where it follows nearby players
- Add entity damage when stepped on pulverizers
- Add an item tag to blacklist food items to prevent them from being consumed by the auto feeder augment (include the relics infinity ham by default)
- Add ability for chargers to use buckets in UI to fill the turbofuel tank
- Increase block destroyer inventory size to 4
- Switch to grand power api on neoforge, allowing oritech machines to work properly with energy storages and transfers higher than Integer.MAX_VALUE
(This already works by default on fabric, so its only needed on neoforge)
- Update translations from crowdin
- Update steam engine documentation image
- Fix elytra not rendering with elytra jetpack variants
- Fix augments being lost on death
- Fix pulverizer sounds missing
- Fix augmentation center not using energy when researching augments
- Fix/improve block destroyer energy usage calculations
- Fix crashes when previewing/rotating machine extenders with modonomicon
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }