- Update to 26.1.2
- Mod is no longer multiplatform, its now neoforge only
- Architectury API is no longer required
- Rewrote everything to use neoforge-native events and methods where applicable
- Migrate entire processing logic to the new transaction API
- Player Augmentations now use a custom datapack type, and are no longer recipe driven
- Schrodingers safe now uses neoforge data maps instead of tags
- Rename internal classes, types, etc of blocks to reflect their ingame names
- Tons of other minor improvements
Optional dependencies
Oracle Index
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }