## Version 0.5
### Added
* Introduced a fisheye post-processing shader effect.
* Implemented radial screen-space distortion based on normalized device coordinates (NDC).
* Added dynamic edge warping for a more immersive and cinematic visual experience.
* Integrated custom texture coordinate remapping through the new `fishEye()` function.
* Applied real-time texture sampling using distorted UV coordinates.
### Improved
* Enhanced visual depth and perspective across the entire screen.
* Increased immersion for gameplay footage, screenshots, and cinematic content.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }