Technical Fixes:
* Minigame now starts on server side (the gameplay itself is still client-sided) to avoid desync that can happen if player starts the minigame and right click on the anvil too fast
* Knapping now no longer force player to hold the same items in each hand in order to start knapping, but the items still need to be a knappable item
* Fixed mult\_base and mult\_total for attribute datapack, they'll no longer stacks infinitely
* Blueprint check for Forging recipe now works properly for recipes that require blueprint
* Changed "knappable" item tag to "knappables" to match version 1.21.1
* New block tags for iron, tier A and tier B anvil bases (blocks that you crouch right click with a hammer to conver to anvils)
* Anvil and knapping menu's quick move have been tweaked
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }