Fix a player's army skeletons and pet dogs being able to attack each other
Improve compatibility between army skeletons and various vanilla and modded systems.
Fix skeletons not having an initial home if spawned using the egg.
Fix follow distance settings not saving
Fix skeletons not respecting Infinity on bows
Fix ranged AI starting and immediately stopping, particularly involving crossbows
Fix wander radius using the wrong translation
Improve wander within radius precision somewhat
Fix items getting used when you right click a skeleton to open the GUI
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }