### v3.1.1
- The message that was previously shown when updating the project and entering a world is now also shown whenever re-joining the game
- The message now has a section about using the required resource pack, which is shown if the player is not currently using it (if they have the datapack version installed)
- Added new setting: "Spawn Protection"
- This setting is enabled by default
- If enabled, the game will disallow players from taking damage if they just spawned in for the first time, or have just gotten revived
- When creating a world and spawning in for the first time (with Overly-Realistic installed), the game will now remove all common animals in a 64 block radius from the player
- Fixed players not having their level 0 wisdom skill advancements unlocked when spawning in
- Fixed the "Evolving" and "Smashing Stones" advancements not being granted to players when creating their stone tools
- Fixed the "Let There be Light" advancement not being granted to players when lighting a campfire
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }