* Rayleigh Scattering (Sky Coloring and Sunsets)
* Moon Phase Based Moon Brightness
* Reflection and GI Fix
> Uses the texture atlas rather than screen-space, Fixed texture location issue
* Fixed First Intersection points
> Sometimes using the depth buffer would lead to inaccurate intersections
* Fixed Parallax Occlusion Mapping
> Used to warp and shrink when viewed at high angles
Known Issues:
* Sun and Moon don't render.
* Sea lanterns and Glow-stone sometimes don't glow
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }