- Added Zygarde cell spawning
- Cells now spawn again
- Cells will spawn in chunks closer to you more often than not when they decide to spawn
- Cells that spawn in newly generated chunks will be invisible. But this can't be fixed
- The materials that cells spawn on is configurable via tags
- Added new battle music conditions
- Added Dimension condition
- Added Chance condition
- Added Calendar condition
- Updated Biome condition to support BetterSpawnerConfig biome categories
- Updated Trainer condition to support way more things
- Fixed Player condition breaking in Multiplayer
- Fixed biome condition not working in Multiplayer
- Nerfed tridents in loot
- Fixed intro battle music not fading out when the battle ends early
- Fixed lang files missing gamerule lang nodes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }