Patch note:
- Added Basic config key `convert-player` (Test)
- Minor tweaks
- some code transition
## Convert Player
A setting to convert player entity into modified player entity, to support some doll commands (actions)
Default: false (not to convert)
When Player is connecting to the server, if the setting is true, A modified Player Entity will be created instead of original one. The modified player has a feature of automation action added.
- Added new command target `!` for self indication
<br>(i.e. [/doll attack ! interval 10], player-self attack in interval of 10 ticks)
### Example

### Notes
When setting is true, Server Reload command is not recommanded.
Converted players will be kicked from the server. (Once reloaded, the plugin has no access to player entity anymore, because of different class loader)
## Others
- Config version is now 22
## Known Issues
- Self selecting (!) in doll commands not showing suggestions
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }