- biome modifiers can change fog on a per weather basis
- added RAIN parameter to block emitters particle expressions
- animated textures can now support game_time. Season stuff??
- custom particle types can now use colormaps
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }