# Changelog
Full release. Now with support for different dynamic light plugins aswell as some visual and performance improvements.
## [1.0.0] - 2024-08-09
***Added***
- Plugin support: Embeddium/Rubidium Dynamic Lights
- Plugin support: Lucent
***Changed***
- API adjustments (tweaked `ILightSource` interface, replaced `BlockLightSource` with `EntityLightSource`)
- Default configuration (also see fix "Config inconsistencies")
- Light system: light is now rendered on clients only (*light distribution* is server-side and defined by *light entities*)
***Fixed***
- Config inconsistencies: moved **all configurations** to **server config** (located at `.minecraft/saves/<level_name>/serverconfig/powered_flashlight-server.toml` or create a default config for all new worlds at `.minecraft/defaultconfigs`)
- Light affecting the world (e.g. allowing crops to grow). This is not possible anymore since light is now client-side only. Apart from that this *feature* was never intended.
- Other minor bugs and performance bottlenecks
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }