# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
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## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
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## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }