# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }