# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }