# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }