1.1.0 Update
## Bug Fixes
- **Improved Progression:** Fixed an issue where high-tier End-game items would appear in early-game recipes or as ingredients for **Eyes of Ender**. Every seed in vanilla is now guaranteed to be beatable.
## Improvements
- **Recipe Variety:** The mod now randomizes every possible recipe variant for items that have multiple crafting methods.
- **Algorithm Refinement:** Significant improvements to the core randomization logic for more consistent tier-based distribution.
## Gameplay Balance
- **Reduced Recipe Noise:** Removed most colored variants of blocks (wool, concrete, banners, stained glass, etc.) from the ingredient pool. Only the base/white variants remain as ingredients to prevent inventory clutter and progression locks.
- **Ingredient Filtering:** Improved a blacklist for complex functional blocks and items (e.g., workstations, weapons) to keep crafting logical and less tedious.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }