* Added null cells, invert cells, and non-invert cells.
* Null/invert/non-invert cells can be used in miniaturized circuits.
* Powered red alloy wires glow in the dark.
* Redstone Digitizers and integrated circuits can be rotated.
* Redstone Digitizers have a direction indicator on the top and bottom.
* Integrated circuits have a direction indicator on the top.
* Fixed wire rendering not using "face-specific shading". This makes them look more 3D.
* Changed the way that outside corners look when connecting different types of cables.
* Fixed z-fighting in several situations.
* Gates can only be placed on a solid surface.
* Integrated circuits are now blocks in your inventory. If you have the old items, right-click anywhere to convert them.
* Fixed cage lamps sometimes rendering with the wrong brightness.
* Fixed z-fighting on "inside corners" of bundled cable.
* Fixed all texture mismatches on bundled cable (where the red and blue sides were swapped).
* Fixed some texture mismatches on freestanding bundled cable. It's not possible to fix all of these.
* Fixed block breaking particles for gates.
* Fixed block breaking particles for wires.
* Fixed lighting on dropped gate items.
* Fixed lighting on dropped wire items.
* Fixed not being able to place gates in the same block space as existing microblocks.
* Fixed creative middle-click on cleanroom air filters.
* Fixed client-side wire items sometimes being dropped (items that can't be picked up and disappear when the world is reloaded).
Optional dependencies
Immibis's Microblocks
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }