<h3>Added</h3>
<ul>
<li>Added the Cutting Tool.</li>
<li>Added covers.</li>
<li>Added new storage disk system where the storage disk data (items, fluids) are stored off the disk itself, in another file (refinedstorage_disks.dat). The disk itself only stores its ID.</li>
<li>Added /createdisk command which creates a disk based on the disk ID. Turn on advanced tooltips to see the disk ID on a disk item.</li>
<li>Added config option to configure controller max receive rate.</li>
<li>Added config option to configure energy capacity of Refined Storage items.</li>
<li>Added config option to change Reader / Writer channel energy capacity.</li>
<li>Added a fully charged regular Controller to the creative menu.</li>
<li>Added a missing config option for Crafter Manager energy usage.</li>
<li>Added support for Disk Drive / Storage Block storage and capacity to OC integration.</li>
<li>Added "Search box mode" button to the Crafter Manager.</li>
</ul>
<h3>Changed</h3>
<ul>
<li>Renamed "Printed Processors" to "Cut Processors".</li>
<li>Rewrote autocrafting.</li>
<li>Rewrote network energy storage.</li>
<li>The Controller item now shows a durability bar for the energy.</li>
<li>You can no longer put a Filter in filter slots to gain additional filter slots.</li>
<li>You can now re-insert Processing Patterns in the Pattern Grid and have the inputs and outputs be completed.</li>
<li>If an Interface is configured to expose the entire network storage (by configuring no export slots), it will no longer expose the entire RS storage, due to performance issues.</li>
<li>The Portable Grid no longer exposes a inventory for crossmod interaction, due to performance issues.</li>
<li>The Crafting Monitor is now resizable and its size can be configured (stretched, small, medium, large).</li>
<li>The Crafting Monitor now splits its tasks over tabs.</li>
<li>An empty blacklist now means: accept any item. An empty whitelist now means: don't accept any item (an empty whitelist USED to mean: accept any item).</li>
<li>The Importer now skips over empty slots.</li>
<li>The Exporter now round-robins over every configured item or fluid to export instead of exporting them all at once.</li>
<li>Updated Russian translation.</li>
<li>Autocrafting tasks that take longer than 5 seconds to CALCULATE (NOT execute) are automatically stopped to avoid server strain.</li>
<li>Changed fluid storage progression to be 64k - 256k - 1024k - 4096k.</li>
<li>Made all IO blocks have a blacklist instead of a whitelist by default.</li>
</ul>
<h3>Fixed</h3>
<ul>
<li>Fixed bug where pattern was recipe pattern was creatable when there was no recipe output.</li>
<li>Fixed a crash when breaking an Ender IO conduit with the Destructor.</li>
<li>Fixed bug where storage disks in Portable Grids could be moved into themselves.</li>
<li>Fixed the Crafter crashing when opening it while connected to a Primal Tech Grill or Kiln.</li>
<li>Fixed bug where Crafting Upgrade on Interface kept too many items in stock.</li>
<li>Fixed bug where External Storage could only handle 1 fluid inventory per block.</li>
<li>Fixed shift clicking a created pattern going into Grid inventory.</li>
<li>Fixed crash when moving a wireless item with the number keys.</li>
<li>Fixed bug where item storage tracker didn't save sometimes.</li>
<li>Fixed bug where External Storage doesn't detect new inventory when rotating.</li>
<li>Fixed JEI recipe transferring in Pattern Grid allowing non-processing recipes in processing mode and vice-versa.</li>
<li>Fixed using Interfaces for minimum stock levels failing when requester is also an Interface.</li>
<li>Fixed ItemZoom incompatibility in Grid and crafting preview window.</li>
<li>Fixed shift clicking upgrades into Interface making upgrades go to import slots.</li>
<li>Fixed duplication glitch with storages.</li>
<li>Prevent accidental Grid scrollbar click after clicking JEI recipe transfer button.</li>
</ul>
<h3>Removed</h3>
<ul>
<li>Removed Regulator mode in the Exporter.</li>
<li>Removed MCMultiPart integration.</li>
<li>Removed Project E integration.</li>
<li>Removed blocking mode in autocrafting.</li>
<li>Removed the Wrench.</li>
<li>Removed "void excess items or fluids" functionality on storages.</li>
<li>Removed the Solderer.</li>
<li>Removed "compare oredict" buttons on Exporter, Importer, etc.</li>
<li>Removed ConnectedTexturesMod integration for fullbright textures, RS now has fullbright textures natively.</li>
<li>Removed autocrafting with fluids (the bucket filling mechanic). This will be replaced in a later version with native fluid autocrafting, where Crafters can insert fluids to external inventories.</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }