⚙️ Quality of Life ⚙️
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- Pressing Shift + number adds a unit or building to an existing control group
- Pressing Alt + number adds a unit or building to a new control group and removes it from all other groups
- Building rally points can now be shift-queued
- Spectators can now see RTS players' unit and hero abilities
⚖️ Balancing ⚖️
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- All Heroes now have 30% magic resistance
🐷 Piglins
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- Piglin Merchant
- Greed is Good's TNT cooldown reduction per level increased from 5s to 7s (this means the cooldown is 0 at level 3)
- Thrown TNT fuse time reduced from 3s to 2.5s
- Delay before enemies can eat thrown food raised from 5s to 10s
- All piglin units now gain +10% movement speed while on nether terrain
- Wood value of all nether logs raised from 17 to 18
- Basic portals under construction can now queue their upgrade so it begins immediately upon completion
- This will cost wood up front
- Military portal upgrade time reduced from 30s to 25s
- Transport portal upgrade time reduced from 40s to 30s
- Wither skeletons can stack +1 wither on heroes (3 to 4)
- Magma cubes gain ~5% physical armor per size above 1 (max size 6 = ~25% armor)
- Heavy Tridents cost raised from (250 wood, 250 ore, 120s) to (300 wood, 300 ore, 150s)
- Soul Fireballs cost reduced from (300 wood, 300 ore, 140s) to (250 wood, 250 ore, 120s)
🧑 Villagers
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- Royal Guard
- Taunting cry now also grants Resistance III for its duration (60% global armour)
- Mace slam range and radius reduced from 4 to 3, and mana cost raised from 30 to 40
💀 Monsters
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Necromancer
- Zombie summons are no longer worth experience or population cost
- Blood Moon now only spawns units at buildings within 30 blocks of the targeted building
- this was previously spawning units at any random buildings owned by the targeted player
- Sculk amplifier sonic boom range reduced from 20 to 15 and damage penalty increased from -33% to -40% (45 damage)
- Sculk catalyst night range and bonus HP per nearby sculk block raised by 20% (max range is still 50)
- Sculk catalysts can now autocast sacrifice
- It will only target the same type of unit you last manually sacrificed
- Autocast turns off once at max night range
- Slimes gain ~5% physical armor per size above 1 (max size 6 = ~25% armor)
- Spider movement speed raised from 33 to 34 and damage from 4 to 5
- Silverfish movement speed raised from 25 to 28 and are no longer worth experience
- Mausoleum construction time reduced by 8s (to match other factions)
- Creeper bonus speed duration after being charged reduced from 60s to 30s
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }