### Features and Improvements
- Removed **"Random Min"** and **"Random Max"** from the config; levels now derive directly from the dimension-specific min and max values.
- Updated the calendar UI to display the **dimension name** along with its min and max levels.
**Boss Mechanics Overhaul**:
- Introduced a parameter list of mobs eligible to become bosses (`can_be_ascendant`).
- Reworked the *Random Buff Effect*:
- Now renamed to *Random Bosses Effect*.
- Bosses spawn starting at level 25 with a 0.5% chance.
- Upon defeating bosses, players receive special loot configurable through the loot table in the config (`ascendant_loot_table`).
- Bosses now feature a **boss bar** during encounters.
**Configuration Updates**:
- Renamed *Random Buff Effect* configuration options:
- `random_buff_effect_chances` → `ascendant_effects_chance`.
- `random_buff_effect_min_level` → `ascendant_effects_min_level`.
- Removed the "Random Effect" section and "Territory Environment" from the config.
- Config file renamed from `custom_dims.toml` → `config_dims.toml`.
- Added dimension-specific entries for Overworld, Nether, and End.
- Removed `maxLevelEnd`, `maxLevelOverworld`, and `maxLevelNether` parameters (and their corresponding minLevel entries). These are now in `config_dims`.
**Debugging and Commands**:
- Replaced the debug command `/Am_debug_dim` with the calendar item for testing and debugging.
- Added the **Calendar Item** to the creative tab under Redstone blocks.
### Fixes
- Fixed a bug causing **display name corruption** when entities respawned as a new entity.
### Removed Features
- Removed the **Leader Behavior System**.
- All structures removed.
- The **Advanced Behaviors** section has been entirely removed from the main config.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }