## Improvements
* Some shader pack option names and descriptions are now more accurate
## Other Changes
* The deferred lighting and sky rendering programs have been merged, and indirect dispatch is no longer used
* This should improve performance in most scenes, but might slightly reduce performance when most of the scene is sky
* The design of the compass is now slightly simpler and faster to render, with completely hard edges
## Fixed Issues
* Indirect dispatch of the deferred lighting program doesn't work properly on some graphics drivers (Closes [#6](https://github.com/Luracasmus/renderpearl/issues/6))
[GitHub Release](https://github.com/Luracasmus/renderpearl/releases/tag/v2.3.0)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }