Requires Iris 1.8+
## New Features
* Implicit normals and normal map support 🎉
* **Implicit normals currently cause compile failures on some AMD GPUs! Please enable RP Normal Maps if the shaders fail to load**
Using [Meteor](https://www.planetminecraft.com/texture-pack/lmx/)

Using purely auto-generated normals and smoothness

## Improvements
* Further major improvements to index-based lighting
* Lights are now de-duplicated based on position, concurrently with shadows, volumetric light and sky rendering
* Lighting Level Of Detail is now based on range, significantly improving performance with almost no visible effect on quality
* Added LOD Falloff and Lava LOD Bias options
* The light index is no longer recreated every frame
* The rate at which this happens is now controlled by the new Index Rate option
* Tiles/work groups now only allocate memory for part of the global index, which works well because of highly effective culling
* The ratio between global and local index size is controlled by the new LDS Ratio option

* The shader pack options screen has been completely redesigned

* Dynamic Color Grading has been rewritten entirely
* The implementation is now multi-threaded and uses significantly more samples to gather accurate color data from the screen
* Implicit smoothness calculations are now relative to average surface brightness
* This should make smoothness more consistent between materials
* The FXAA implementation has been improved
* Fixed blending in the wrong color space
* More uniforms are now combined
* Precision of color and data buffers has been increased by using better packing
## Fixed Issues
* Block light is incorrect on translucent geometry
* Indexed light sources sometimes flicker (reported by [Farmer_Markus](https://www.planetminecraft.com/member/farmer_markus/))
* Lava & water fog color is incorrect
* Shadow mapping is enabled in the nether
* Opaque hand and handheld items render at the wrong depth
* Volumetric Light is inaccurate and causes light leaks
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }