# 2.5-a
- added config category related to secondary respawn points including several features surrounding that
- added options to control how going through an end portal returns you to your spawn point
- added option to disable respawn anchor override
- added support for hardcore mode
- added option to require a certain beacon power level for infinite charge
- added option to allow dispensers to charge obelisks
- added option to change what blocks recovery compasses can be bound to
- fixed other mods not returning the player to obelisk respawn point correctly
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }