* Reworks block breaking: now Revervox only breaks blocks below sea level, and has a cooldown when above deepslate level, unless the block is not solid or leaves, in which case it is always broken. This can still be disabled in the configs.
* Hopefully fixes some crashes caused by excessive creation of audio channels
* The random event is now only seen by the targeted player
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }