Literally just refactored and restyled a bunch of shaders
More or less of a changelog:
- Changed shader styling to my own (spaces, else blocks on a new line, etc);
- Tweaked defaults to be more like the original filter;
- Remove DistantHorizons support because it didn't work in the first place;
- I FIGURED OUT THE FOG

Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }