**=== v1.4.0 ===**
\+ Added support for 1.21.9 and 1.21.10
\+ Added support for nearly all item components in the game on 1.21.3 or newer
\+ Added a `/loot copycomponents` command to copy a held item's item components to a loot item config entry
\+ Added a `/loot spawn` command to spawn a loot table at a specific location
\+ Added `input-item` as a valid condition for FISHING type loot tables
\+ Added a `craftengine-block-data` condition that works similarly to the `block-data` condition
\+ Added an `auraskills_experience` loot item to grant AuraSkills skill experience
\* Enchantment tags can now be used in `random-enchantments`
\* Cooking recipes will now be used instead of only furnace recipes for smelt-if-burning
\* A loot table conditions section that is not a list will now display a warning on reload
\* Lowered RoseStacker death event priority for better compatibility with collector plugins
\* MMOItem conditions can now specify only a type instead of both type and ID for more flexibility
\* Fixed looted commands throwing an error on Folia servers if run off the main thread
\* Fixed `!=` causing conditions to get split improperly
\* Fixed `/loot copy` missing `type: item`
\* Fixed `/loot generate` not checking the top level conditions of loot tables
\* Fixed `/loot giveitems` not including items from inner loot tables
\* Fixed several loot items triggering mid loot table execution instead of at the end
\* Fixed custom block experience dropping on the player instead of at the block location
\- Removed old item component loot table syntax
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }