# 2.9.0
## Additions
- added "rpginventory:unusable_when_low_durability" data component
- added "rpginventory:exclusive_equipment" data component, which is the more general replacement of the "unique rings system"
- added server config option to disable the RPG Inventory, this disables all custom inventory slots, including the custom hand slots (items equipped in those slots are moved into the inventory/dropped on the ground)
- this comes with an alternative screen for the mannequin, that only shows the vanilla equipment slots
- added configurable item cooldowns to hand slot actions (swapping, sheathing, toggling two-handed stance)
- added integration with Overhauled Damage (PVP deaths now reset effect build-ups)
## Changes
- simplified "rpginventory:load_out_item" data component (is no longer a special case variant of the "rpginventory:is_kept_on_death" data component)
## Fixes
- items equipped in alternative hand slots are now moved into the inventory/dropped on the ground when alternative hand slots are disabled
- fixed quick moving (shift-clicking) items in the RPG Inventory Screen
## Technical
- changed empty slot tooltips to use the implementation from Slot Customization API
- improved several mixins to hopefully improve compatibility with Sinytra Connector
Optional dependencies
RPG Crafting
Any compatible version
Various Status Effects
Any compatible version
Backpack Attribute
Any compatible version
Trinkets
Any compatible version
Inventory Size Attributes
Any compatible version
Stamina Attributes
Any compatible version
Player Attribute Screen
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }