## Version Release v4.2.2 MC-1.21.1
### Notes
- Ported RunicLib to 1.21.1, from here on out 1.20.1 and 1.21.1 updates should be releasing at the same time and have similar
contents. I had to port this mod AGAIN because for some reason my dumdum never pushed the changes to the GitHub and was unable
to recover the files, so I will treat this changelog as if it were being ported from the 1.20.1-4.2.2 version.
### Additions
- Added `registerForHolder` registry method, this allows you to create your own registries using a holder
- Added `chronos_blacklisted` and `tempus_blacklisted` effect tags, which are a replacement for the `TickEffectImmuneEffect` class
which is now marked for removal in 1.22
- Re-added RunicLib attributes, they will now co-exist alongside TipsyLib effects :-)
### Changes
- Forge is no longer supported and instead NeoForge is supported for 1.21.1 versions and onwards, all classes relating
to Forge have been updated to have the "Neo" prefix
- `registerEffect` and `registerAttribute` methods have been changed to take in a holder now due to 1.21.1 changes
- `PerceptionEffect` is now marked for removal, use `AOEEffect` instead which allows a lot more freedom over how the effect functions
- If a player has Trail Blazing it will now only set fire if the user is sprinting, for other living entities it behaves as usual
### Removals
- Removed `registerSoundEvent` method (incase you missed it you can create your own registries now using the `register` method!,
this was removed due to it not even being properly set up)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }