An optimization mechanism has been added, which can be set through a configuration file: the maximum rendering distance for particle effects, beyond which no new particles will be rendered or created; and the frame limit for particle effects, below which no new particles will be rendered or created when the game frame rate falls below this value.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }