**Changelog**
- Added optional **Mod Menu** compatibility.
- Added a Mod Menu config button for Salt’s Anti Aliasing.
- Added a custom config screen with anti-aliasing controls outside the vanilla video settings menu.
- Added optional **Sodium** compatibility through Sodium’s config API.
- Added a Salt’s Anti Aliasing page inside Sodium’s video settings menu.
- Added Sodium menu controls for:
- Anti-Aliasing Mode
- Sharpness
- MSAA Samples
- SSAA Scale
- Upscale Quality
- Added optional dependency metadata for Mod Menu and Sodium without making either required.
- Added compile-only/remapped API dependencies so Mod Menu and Sodium are not bundled into the mod jar.
- Added runtime Sodium detection.
- Disabled MSAA when Sodium is loaded to prevent Sodium chunk terrain from disappearing.
- Made saved MSAA configs fall back to FXAA on startup when Sodium is present.
- Made mode cycling skip MSAA while Sodium is loaded.
- Removed MSAA from the Sodium mode dropdown when Sodium is active.
- Added a Sodium-specific tooltip explaining why MSAA is unavailable.
- Added localization strings for the config screen, Sodium page group, and Sodium/MSAA warning.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }