- Updated for Minecraft 26.3, with improved Sodium compatibility.
- Added a dedicated Anti Aliasing Settings menu with more controls for each method.
- Added in-game DLSS runtime setup, native-resolution DLAA, and advanced Auto/K/M/L model selection.
- Reduced shimmering, ghosting, and visual artifacts in DLSS, FSR2, and FSR3, including around moving objects and transparent surfaces.
- FSR3 Frame Generation is now a toggle within FSR3. Improved moving-hand and HUD rendering, and added F3 readings for rendered FPS and FPS including generated frames.
- Improved startup, resource reload, resizing, and frame-generation stability.
- The AA settings button now grays out when OpenGL is actually running, rather than when a different renderer is merely selected for the next launch.
Optional dependencies
Sodium
Any compatible version
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }