smol update
changes
-changed pack.png
-you can now use red sand to get to saturated
-fixed a bug where you got voided if you sat down above gravel or sand
-you now need to covered in 2 blocks of sand/gravel/red sand to get to The Void
-fixed even more structure errors
-cave biomes dont have amethyst geodes anymore
-empty caves now have amethyst geode styled "roads" (very rare atm, need to make more common)
-your saturated position is now related to your void position which is now also related to overworld position (kinda)
-messed around with commands trying to get rid of the y32 bug. first time crossing dimensions will be laggy. probably will undo later
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }