## 🚀 2.0 – Big Upgrades!
After hours of work, Scale Me has officially hit version 2.0!
This one doesn’t add a huge pile of brand-new features, but it does bring some big improvements to the ones you already know, plus a couple of new features.
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## 🆕 New Features
- **NPC Scaling Madness** – You can now set a custom scale for NPC models in Hypixel SkyBlock!
There’s also a separate slider just for villagers used as NPCs… so yes, Jerry can now be pocket-sized or kaiju-level gigantic. Your call.
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## 🔧 Improved Features
- **Per-Player Config 2.0** – The config screen got a massive glow-up.
It’s easier to use, easier to understand, and just feels nicer overall. *(Default keybind: `K`)*

- **Better Commands** – Cleaner, simpler, and less confusing.
- **Performance Boosts** – The mod now runs with even less overhead. It was already light, but now it’s practically weightless.
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## 🛡 Upgraded Safeguards
- **Player Size Limits** – On all Hypixel servers (except SkyBlock and Lobbies), other players are locked to their default size.
This stops anyone from using scaling to reveal player positions in competitive modes.
- **Dungeon NPC Limits** – In Hypixel SkyBlock Dungeons, NPC models (like Shadow Assassins) are kept at default size once the run starts.
No more giving yourself an unintended advantage.
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Enjoy the update, and try not to break anything… or at least nothing I can’t fix next patch.
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }