*Changelog update: After testing, this version has been declared as supporting 26.3.*
**Additions:**
* 26.2 support
* Added option to disable shift buying for a specific item in shop with new `disable-shift-buying` property
```yaml
- price: 1 iron
stack: 1 stone
disable-shift-buying: true
```
* Added new configuration option `spawn-resources-on-game-start`. This triggers resource spawn for all spawners right when the game starts. Default is `false`.
* Added new config option `specials.tnt-sheep.damage` to control the tnt damage of TNT Sheep. You can also use the `damage` property variable on the item in the shop. Default is whatever `specials.auto-igniteable-tnt.damage` is currently set, default of that is `4.0`.
* Custom sounds can now be played. Custom sounds must contain a namespace (like `modname:sound`) in order to be considered custom sounds. If the namespace cannot be specified (the server version is 1.8), prefix the sound name with `;`.
* Updated translations for Czech.
**Fixes:**
* Fixed Warp Powder cloning exploit.
* Fixed Spectator Teleportation exploit.
* Fixed handling of water and waterlogged blocks during rebuild.
* Fixed player respawn countdown being off by 1 second.
* Fixed colors for newly created teams being mislabeled as old 0.2.1 colors in the arena file which caused accidental migration for certain colors.
*Changes in 0.2.43.1 (not released on Modrinth, but the changes are included in this new release):
Automatic download of Groovy for using groovy shops is no longer provided. If you want to continue using Groovy shops, you can download (and inspect) the plugin-ized version of the runtime manually: https://repo.screamingsandals.org/public/org/screamingsandals/misc/groovy/3.0.16/groovy-3.0.16.jar
It is recommended to rely on YAML shops as Groovy shops are no longer developed.*
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }