# New Features:
### All secrets display (Finally)
- Render a box (WITHOUT ROUTES) on all secrets/levers in the room
- Includes secrets that aren't in the main route
- Removes the secret upon interact (TODO: Make toggleable)
### Locked chest detection
- Detects when a chest is locked after interact
- Displays waypoint to the lever of the chest
- Disapears once you interact with the lever
- Displays a message on your screen
### Dungeon Boss Message Hider
- Hides Dungeon boss messages
- Toggle each boss individually
- Does not interfere with any other mods that use boss messages
### Blood filled notification
- Display a custom text when all blood mobs have spawned
- Custom position, color, and duration
### Tab autocomplete
- Added tab autocomplete to most of the commands
## WIP features (under Dev in the config)
- Player to next waypoint -> Renders a straight line from the player to the next **secret** waypoint in the room
- Uses normal line settings
- Doesn't include etherwarps, mines, lever interacts, or superbooms
## Dev features
### Debug commands
- Added some lever debug commands (will probably throw errors if used incorrectly)
- Returns relative and absolute pos, chest name, lever name, and number
- Added a pos option to print current position, and relative pos inside dungeons
- Added bloodtime option to temporarily display the blood filled text
# Bugfixes
***No bugs reported***
Github download link: [Secret routes v0.4.11]()
### [Join the discord](https://discord.gg/secretroutes)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }