updated to release 1.2.0
added new dyes forest, dusk, jerry, black opal
added thermodynamic 3p from alpha
added copy buttons to patterns, dupes, words and checklist
added shift options to dupe screen to show closest 3 pieces instead of closest 3 matches to the color. this will make it easier to find pieces close to dupes
changed code behavior in relation to config options
switched over to mojang mappings for futureproofing
fixed config menu (i was stupid and forgot to update the bundled dependency)
rearranged some hexes into the right checklist tabs
fixed mythos and challenger hexes being swapped
added more digits in the delta whenever shifting (should work everywhere)
added possibility to toggle colored hexes in tooltips
added possibility to toggle hexes only showing on seymour, not on every leather armor
removed unused mixin
probably some other things i forgot
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }