## Additions:
- Added `suppress_power` power
- Added `copy_origin` bi-entity action, that allows copying/swapping origins between entities
- Added `set_origin` entity action, that allows setting an entity's origin via a power
- Added `apply_on_added` field to `conditioned_modify_trinket_slot` power, that allows for better usage of the power when used in `global_powers`
- [Woodwalkers](https://modrinth.com/mod/woodwalkers) integration is almost complete:
- New powers:
- `action_on_shape_ability_use`
- `action_on_shape_change`
- `prevent_shape_ability_use`
- `prevent_shape_change`
- New entity actions:
- `change_shape_ability_cooldown`
- `shape_action`
- New entity conditions:
- `can_use_shape_ability`
- `has_shape_ability`
- `shape_condition`
## Fixes:
- Moved Wildfire's Female Gender Mod compatibility mixin to the client side
- Fixed `conditioned_modify_trinket_slot` having `conditioned_modify_trinket_slots` identifier
- Fixed `action_on_trinket_change` triggering when player joins the world or `/reload` command is used
- Removed `entity_condition` from `prevent_trinket_equip` and `prevent_trinket_unequip` powers as there is already a `condition` field for that
## Changes:
- Renamed `morph` entity and bi-entity actions to `swap_shape`
Optional dependencies
woodwalkers
Any compatible version
Trinkets
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }