- Added fleets, a new structure consisting of multiple ships. Each ship has an evoker.
- Illagers now continuously spawn on ships (including fleets) when there is an evoker nearby. (Using the spawning system from last update)
- Ship maps now point to pillager outposts, and fleet maps point to woodland mansions.
- Armor trims spawn in supply chests
- Shipwreck maps now point to pillager outposts.
- Added gamerules.
- Changes to boat mounting.
- Performance improvements. Each world now has a limit of 50 ai boats. (Can be changed by gamerules)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }