# Simply Airdrops 2.0.0
This update focuses on bug fixes, improved compatibility, customization options, and a new immersive way to call in airdrops.
## Added
* Added a new **Flare Gun** item for calling airdrops.
* Added flare-launching visual effects, including red trail particles, smoke effects, and a firework-style burst.
* Added airplane sound effects when using the Flare Gun.
* Added Flare Gun loot spawns to Pillager Outposts, Desert Pyramids, and Shipwreck Supply Chests.
* Added a configurable airdrop spawn height option.
* Added configuration options for Radio Controller consumption and craftability.
* Added new 2D inventory icons for crate items.
## Changed
* Airdrops no longer spawn at a hardcoded Y=400 by default.
* The Radio Controller recipe is now properly displayed in JEI when crafting is enabled.
* Improved airdrop visibility by extending the red particle trail.
* Updated crate inventory icons with clearer 2D sprites.
## Fixed
* Fixed airdrops getting stuck in the sky when using optimization and entity-culling mods.
* Fixed broken TacZ attachment loot appearing in weapon crates.
* Fixed the Radio Controller recipe not appearing in JEI.
* Fixed several minor loot table and compatibility issues.
Optional dependencies
[TaCZ] Timeless and Classics Zero
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }