# Sit On Everything 1.1.0
This update makes Sit On Everything much better for servers: players can now sit without installing the mod client-side, server owners can control what is sittable, and riding mobs is significantly more stable.
## Added
- **`/sit` command** — sit on the block or entity you're looking at. Works with vanilla clients and Bedrock players behind a proxy.
- **Server-side Sneak + Right Click** — optional click-to-sit interaction with empty hands. Enable it with `sneakRightClickSitting`.
- **Allow / deny lists** — restrict sittable blocks and entities using exact IDs or `*` wildcard patterns. `deny` always wins.
## Fixed
- Mobs no longer accelerate from being pushed by their rider.
- Mobs no longer stare at, target, or attack the player riding them.
- Sitting state is cleaned up correctly after relogging.
- Leftover seats from crashes are removed automatically.
- Unexpected sitting errors are handled without crashing the game.
## Changed
- Configs now upgrade automatically while preserving existing edits.
- New blocks and entities continue to receive generated default seat positions.
- Improved default positions for the wither, skeleton horse, zombie horse, happy ghast, boats, and rafts.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }