This update brings some new stuff, removes some old stuff, and changes some stuff.
This update also brings support for Skript 2.14
# 🛠️ THIS UPDATE 🧑🏼🍳:
## ADDED:
- Added an option to the block state update effect to apply block states to other blocks
- Added some events (smelt/extract/fuel burn) for virtual furnaces
- Added Async Player Connection Configure event (Kinda useless right now, will have more use in future)
- Added an effect to sleep a thread (should not be used on the main server thread)
- Added the Server Resources Reloaded event (which is called when datapacks/recipes are reloaded on the server)
This can be used in conjunction with SkBriggy since SkBriggy command loading now wipes recipes.
## CHANGED:
- Minimum supported Skript version has be changed to 2.12
- Changed the event-values of the Player Custom Click Event a lil bit
(`event-string` is now the name of the player, and I also added `event-uuid`)
## REMOVED:
- Removed world border elements, they're in Skript
- Removed simulation/view distance expressions, they're in Skript
- Removed armour change event item, it's in Skript
- Removed equipment slot type, it's in Skript
- Removed entity teleport event, it's in Skript
- Removed player change beacon event, it's in Skript
- Removed `keep spawn loaded` world creator option for Minecraft 1.21.9+
(Minecraft no longer has spawn chunks)
- Removed beacon expressions, they're in Skript
- Removed infinite potion expression, now in Skript
- Removed potion effect duration/tier expressions, now in Skript
- Removed potion effect change event, now in Skript
## DISABLED:
- Disabled particle elements if running Skript 2.14+ (Skript now has a re-written particle system)
- Disabled Entity Effect elements if running Skript 2.14+
- Disabled Respawn Reason elements if running Skript 2.14+
## FIXED:
- Fixed an issue with VirtualFurnace machines not serializing properly
- Fixed a memory leak with local variables in the run task section
- Fixed an issue with not being able to get the current task ID in a task that is within a loop
## INTERNAL:
- Updated metrics to include some nicer drill down pies
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }