# SketchBound-V3.1 — Canvas, Specular & Subsurface Scattering!
## ✨ New Features
- **Canvas Mode** — New Woven canvas texture Drawing Surface for Paint mode.
- **Subsurface Scattering** — New soft glow that lets light shine through blocks like leaves.
- **Per-Surface Specular** — Water, Glass, and Ice now have independent specular.
- **Directional Light Strength** — New sliders for how strongly sun/moon direction affects shading.
## 🔧 Improvements
- **Newer Block Support** — Added many newer Minecraft blocks (vines, azaleas, mangrove/cherry leaves, copper bulbs, etc).
- **Bloom Intensity** — Reduced, bloom no longer stacks up to blown-out white.
- **Godrays** — Slightly brighter, warmer by default.
- **Drawing Surface Menu Reorganized** — Paper settings renamed/regrouped to make room for Canvas.
- **Handheld Light** — No longer stacks with block light, fixing brightness beyond what's natural.
- **Block Light Daylight Fade Fix** — Torches etc. now correctly dim in full daylight.
- **Glass Self-Shadowing Fix** — Glass (and similar) no longer incorrectly shadows/tints itself.
- **Water Vertex Distortion Fix** — Fixed some block entities waving like water.
## ⚠️ Known Issues
- Stars do not render in Painterly mode.
- Skybox Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }