- Added `use_base_value` key to skill definition to define whether the `base` key will be used
- Hovering over the + button on a skill will now highlight again
- Added `index` key to skill definition to determine custom order of skills (optional and default is 999)
- Sprites for attributes will now be stored in their respective namespace under `[namespace]:textures/gui/sprites/attribute/[attribute id].png`
- Added IDs to tabs allowing them to be disabled
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }